Hi, thanks for the quick reply!
Well, I was just about to send you a screenshot of my License Status screen showing my correct login name, when I had an idea:
I went into the Authorize screen, and signed in again. I then went into the GPU settings screen, changed the GPU encoding back to Enable CUDA etc Hardware Acceleration, and tried running a quick colorization test to see what would happen. And - IT WORKED! No deleting & re-downloading models! So it may be a bug in which the user has to re-Authorize the app every time they use it? That looks like it’s likely the answer to why the app worked the first day I used it but not since!
So - I don’t mind having to sign in every time, if that will make the models and hardware acceleration work. It would be convenient not to sign in each time, but it’s not a huge problem.
Ah, thank you, it’s useful to know the colorization does only apply to a single scene. The results it does get in a single scene are really nice and colourful, much better than DeOldify tech which I’ve been using for a few years now - it was very good for what it was at the time, but was never updated. And it’s great to hear that you’re working on multi-scene colorization, I really look forward to that.
Thanks again for your help, have a great day!
ETA: I decided to try shutting my PC down, starting it up again, and running the Colorizer WITHOUT signing in this time, And it still worked OK, didn’t delete/download the models. Maybe the problem was some weird one-off glitch that fixed itself by re-authenticating the app? I hope it will continue to work again now.